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Old Nov 18, 2006, 05:45 AM // 05:45   #1
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Default PvE debate: Eviscerate vs. Triple Chop

The problem with these two skills is that I love them both.
So help me solve the raging battle going on in my head.

First off, this isn't really a debate between Eviscerate and Triple Chop, but rather a debate between the following combos:
Eviscerate + Cylone Axe vs. Triple Chop + Dismember
(Executioners and Furious Axe are added to both combos so I'll leave them out of the debate)
Basically, if I bring Triple Chop for my AoE skill I'll need to bring Dismember for my deep wound skill, and if I bring Eviscerate for my deep wound skill I'll need to bring Cyclone Axe for my AoE skill.

So which elite upgrade is more worth it?
Upgrade from Cyclone Axe to Triple Chop, or upgrade from Dismember to Eviscerate?

Just curious what you guys think (keep in mind this is for PvE). Thanks.
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Old Nov 18, 2006, 07:19 AM // 07:19   #2
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With the changes to the UI displaying damage, go with Triple Chop.

BOOM! NUMBERS! =D
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Old Nov 18, 2006, 07:33 AM // 07:33   #3
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Well, Triple Chop and Eviscerate have 2 totally different uses and 2 totally different applications.

Triple Chop hits multiple opponents, making it more effective in Pve/mob related combat. Eviscerate is a single opponent skill.

I,myself,have used Triple Chop+Cyclone Axe in PvE. In PvP it would be eviscerate+ executionor's strike.

[skill=big]Eviscerate[/skill]

[skill=big]Dismember[/skill]

The elite dwarfs the regular, so if it's about which you should use, that would be obvious for the reason of useful application. However,I would say it depends on what you are doing and the opponents you plan on confronting.
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Old Nov 18, 2006, 09:33 PM // 21:33   #4
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Triple Chop is nice for PvE. +30something damage in an AoE every 10 seconds. Eviscerate seems not that great for PvE, as Deep Wound on one target isn't that effective.
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Old Nov 19, 2006, 02:10 AM // 02:10   #5
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I actually don't like eviscerate that much in pve. I've found by the time I've gotten it charged up, the thing I was trying to kill is near death and it is a waste, and if you're up against groups of 3 or 4, everything is almost dead. Which is why I almost like cleave better. Though Dragon slash is really the way to go for pve.
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Old Nov 20, 2006, 11:29 AM // 11:29   #6
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Triple chop and a zealous axe go well, with dismember to speed things along. I wouldn't use evis in pve unless you were farming bosses.
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Old Nov 20, 2006, 05:42 PM // 17:42   #7
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i go with the triple chop and axe cyclone and bring ex strike and Dismember
for those guys that just wont die. Eve is a stupid skill for pve unless you are farming bosses. Well thats what i think
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Old Nov 20, 2006, 05:50 PM // 17:50   #8
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I much more prefer Cleave+dismember above those other options, but since that was not choosable, ill remain neutral
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Old Nov 20, 2006, 08:16 PM // 20:16   #9
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Triple Chop affects multiple enemies, and in PvE you fight multiple enemies at once.

It builds up adrenaline quickly, goes well with Cyclone Axe and Dismember and a zealous axe.

With Eviscerate you lose one means to build up adrenaline. You save the Dismember slot, but the point is that Triple Chop is a high-damaging, fast recharging AoE attack that also generates adrenaline.

I could say a lot more, but who uses Eviscerate in "normal" PvE except some special farming situation must have confused it with PvP where spike damage is much more needed and you rarely find 3+ targets all around you in range of Triple Chop.
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Old Nov 21, 2006, 12:22 AM // 00:22   #10
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Very interesting feedback. Much appreciated.

I guess what I'm still struggling with is balancing adren attacks and energy attacks.
I carry 4 attack skills, Flail (adren), Watch Yourself (adren), Heal Sig, and a rez. I also wear full Glads armor and use a zealous mod.
Because of the this setup, I've found it most effective to carry 2 adren attack skills and 2 energy attack skills.
To most people, the simple solution is this: Triple Chop (energy), Cylone Axe (energy), Dismember (adren), and Executioners (adren).

The problem is, these people apparently haven't discovered the newly reworked Furious Axe (energy) yet.
In terms of single-target damage, Furious Axe completely outclasses Triple Chop. On top of that, you probably noticed that my above setup leaves no room for Wild Blow/Swift Chop. Another reason for Furious Axe to be on the bar.
All in all, I'm having trouble dropping Furious Axe from my bar for the ever-popular Triple Chop + Cyclone Axe combo, and running all 3 is obviously too energy heavy.

I suppose the remaining option would be this: Triple Chop, Furious Axe, Dismember, Executioners. But Cyclone Axe just seems like too good of a skill to leave off the bar.
I guess I'll just have to keep tinkering.

In the meantime, one last question...
Seriously, did no one else notice the major buff to Furious Axe in the Nightfall update?
Outside of Eviscerate, Decapitate, and Cleave (all elite), it's now the the highest DPS'ing Axe attack in the game.
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Old Nov 21, 2006, 02:22 AM // 02:22   #11
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Quote:
Originally Posted by Grammar
I suppose the remaining option would be this: Triple Chop, Furious Axe, Dismember, Executioners.
Sorry to quote myself, but I gave that combo and try and I'm loving it. I can use Triple Chop and Furious Axe immediately upon recharge and never run out of energy, even with Triple Chop hitting just 1 foe every time.
The same can't be said for Cyclone Axe, which I almost never spammed upon recharge (would drain energy too much and result in a few "wiffs" here and there).
Losing the +33 damage from my deep wound skill isn't so bad considering I can get deep wound onto more people now.
Overall I'm fairly satified with the results. You guys were right about Eviscerate being unnecessary in PvE, especially with the buff to Dismember.

My Furious Axe question still stands though, lol. (come on people! +37 damage, 6 sec. recharge, +3 adren if blocked or evaded!)

Last edited by Grammar; Nov 21, 2006 at 02:24 AM // 02:24..
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Old Nov 21, 2006, 09:41 AM // 09:41   #12
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but then you havent thought about critical chop yet - one of the greatest NF warrior skills - 5e 1/2cast 10 recharge +31 dmg if it crits (which it does quite a lot ) you interrupt them - the interrupt is pretty lame but the extra dmg in a half second cast is insane for spiking
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Old Nov 21, 2006, 05:33 PM // 17:33   #13
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But spiking isn't important in PVE (which this thread is about); DPS is what's important.

Furious Axe does more damage than Critical Chop, and has a shorter recharge time.
Critical Chop is pretty fun to play with in PvP spikes (Eviscerate -> Executioners -> Critical Chop), but Furious Axe is far superior in PvE.
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Old Nov 21, 2006, 07:16 PM // 19:16   #14
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^ your right PvE is not about spiking but i think you can get DoT covered with your other ** attack skills whereas icluding an attack to spike the last bit of monks health off so you can move on to the dmg dealers ripping into your backline is also , i feel, very important
^^
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Old Nov 24, 2006, 01:12 PM // 13:12   #15
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Eviscerate was Fantastic when it was 6 Adren...

Now that its 8 its still a Good Skill but i think Triple Chop is better... Within a PvE Enviroment anyway.
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Old Nov 24, 2006, 01:18 PM // 13:18   #16
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AoE warrior attacks are crap seriously Triple Chop is alright in PvE and some forms of PvP (like aspenwood if you want to call it PvP). Eviscerate > Triple Chop any day.
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Old Nov 24, 2006, 01:25 PM // 13:25   #17
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Quote:
Originally Posted by Bowstring Badass
AoE warrior attacks are crap seriously Triple Chop is alright in PvE and some forms of PvP (like aspenwood if you want to call it PvP). Eviscerate > Triple Chop any day.
It's a PvE debate. Learn to read. Cyclone Axe is staple for PvE axe already, right?
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Old Nov 24, 2006, 03:03 PM // 15:03   #18
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@ bowstring badass
And we have to remeber that the dmg is not the only thing to come with triple chop and cyclone axe you gain a shed load of adrenaline to if you have a few foes around you thus enabling you not onyl to deal dmg with the starting attack but then go on to spam adrenal attacks until the cows come home

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Old Nov 25, 2006, 12:18 AM // 00:18   #19
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Quote:
Originally Posted by Thom Bangalter
I actually don't like eviscerate that much in pve. I've found by the time I've gotten it charged up, the thing I was trying to kill is near death and it is a waste, and if you're up against groups of 3 or 4, everything is almost dead. Which is why I almost like cleave better. Though Dragon slash is really the way to go for pve.
I just wanted to point out the Dragonslash is more adrenaline than Eviscerate.
Furious Axe looks nice for .. well I'm not sure what for. It would be nice for a build that relies mostly on adrenaline, but um guess what. If you're using Triple Chop and Cyclone, you won't have much energy left, and you'll have no shortage of adrenaline. I would rather use Counter Attack with those two skills.
As for replacing Cyclone with it? Thanks but no thanks. I'd rather have *unconditional* adrenaline. Sure the number may not be as large above a single target, but 2 targets close to you means you've already gotten more out of that 5 energy. Area effect skills are simply more efficient in PvE. If you can't get 2 targets all the time with Cyclone.. well then you really need to work on your positioning abilities.

*Eviscerate does less damage than Triple Chop
*Eviscerate also drops deep wound
*Dismember is 5 adrenaline strikes, and also applies deep wound
*Dismember can be applied more often than Eviscerate

What is there to decide on? Triple Chop gives you more damage and with Dismember, more deep wounds. Eviscerate is nice in PvP, I won't argue with that. That's because spiking is useful. In PvE, Eviscerate is simply subpar. It's like using Flurry on your shock axe in PvP.

Last edited by jesh; Nov 25, 2006 at 12:26 AM // 00:26..
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Old Nov 25, 2006, 02:53 AM // 02:53   #20
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Uhm. Zealous Axe Haft.
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